Search found 27 matches
- February 25th, 2013, 8:41 pm
- Forum: CoD4 Mapping Help
- Topic: could not find mp_mymapsname.d3dbsp *SOLVED*
- Replies: 16
- Views: 6728
Re: could not find mp_mymapsname.d3dbsp *SOLVED*
Not sure if there even is a logfile, but you can hold the scrollbar so the window doesn't close and then you can search for errors
- February 24th, 2013, 1:49 am
- Forum: CoD4 Mapping Help
- Topic: Missing assets don't work
- Replies: 4
- Views: 7602
Missing assets don't work
Houston we got a problem! So I finally got into cod4 mapping and I already have some problems. When I first made a map (following different tutorials) and compiled it, I had some errors (missing fx for opfor model) and when I updated zone files inside compile tools, there were missing assets which I...
- January 27th, 2013, 10:15 pm
- Forum: CoD4 Mapping Help
- Topic: Promod scripting help
- Replies: 28
- Views: 5881
Re: Promod scripting help
Now that makes sense! Thanks for that Rezil... And thanks to everyone else. If i won't be needing any help, know that I'm very glad that you all helped me out! Especially F|Madness|U (Although none of your suggestions worked, you took time and you looked into that and answered each and every one of ...
- January 27th, 2013, 9:53 pm
- Forum: CoD4 Mapping Help
- Topic: Promod scripting help
- Replies: 28
- Views: 5881
Re: Promod scripting help
I'm still not sure how that works... e.g. (1, 1, 1) here is white but in real RGB 1, 1, 1 is black, and 255, 255, 255 is white. A brief explanation?
Oh and I figured out my previous question It's actually pulse effect
Thanks
Oh and I figured out my previous question It's actually pulse effect
Thanks
- January 27th, 2013, 9:06 pm
- Forum: CoD4 Mapping Help
- Topic: Promod scripting help
- Replies: 28
- Views: 5881
Re: Promod scripting help
Don't worry, I will figure something out :) even without that it is better than nothing. And since we are talking about huds and stuff could you tell me which colors can I use in hud? I know (1, 1, 1) is white and (1, 0, 0) is red and few others, but as far as I know you could use all rgb colors. Ho...
- January 27th, 2013, 12:54 pm
- Forum: CoD4 Mapping Help
- Topic: Promod scripting help
- Replies: 28
- Views: 5881
Re: Promod scripting help
Yeah I was thinking about using the same script, the problem is, I don't know where to find that and also there are sound effects when writing Attack/Defence, which would be missing if I'd do it myself...
Well thanks anyway but please note that I'm still looking for an answer
Well thanks anyway but please note that I'm still looking for an answer
- January 27th, 2013, 12:01 am
- Forum: CoD4 Mapping Help
- Topic: Promod scripting help
- Replies: 28
- Views: 5881
Re: Promod scripting help
I had no idea how to use that, but I did it in my first try :D For anyone who doesn't know how that works :P if(!isDefined(self.pers["welcome"])) { Â Â Â Â ... Â Â Â Â self.pers["welcome"] = 1; } Â Thanks to both of you! Oh and by the way, does anyone know how to create ...
- January 26th, 2013, 10:31 pm
- Forum: CoD4 Mapping Help
- Topic: Promod scripting help
- Replies: 28
- Views: 5881
Re: Promod scripting help
And once again I need your help. This is my problem: I created a HUD element, that prints welcome message when you join the server, but the problem is that it prints the message in every round. I tried what F|Madness|U said in his first post, I added if statement: Â if(!isDefined(self.welcome)) { .....
- January 20th, 2013, 10:58 am
- Forum: CoD4 Mapping Help
- Topic: Promod scripting help
- Replies: 28
- Views: 5881
Re: Promod scripting help
I just used this instead:
It works perfectly, with 2 decimal numbers
Thanks anyway
Code: Select all
ratio = int((kills / deaths)*100.00)/100.00;
Thanks anyway
- January 19th, 2013, 10:39 pm
- Forum: CoD4 Mapping Help
- Topic: Promod scripting help
- Replies: 28
- Views: 5881
Re: Promod scripting help
So if I would want to have like this every time (not just with 2 and 3) it would be something like this?
Code: Select all
ratio = ((kills / deaths)*100.00)/100.00;
- January 19th, 2013, 10:00 pm
- Forum: CoD4 Mapping Help
- Topic: Promod scripting help
- Replies: 28
- Views: 5881
Re: Promod scripting help
Hello again!
I made a script for k/d ratio but I have a problem, when I had 2 kills and 3 deaths my ratio was 0.6666667... Is there a command or something with which you can set how many places there are after the decimal point? Like there is setprecision in c++?
Any help will be appreciated.
I made a script for k/d ratio but I have a problem, when I had 2 kills and 3 deaths my ratio was 0.6666667... Is there a command or something with which you can set how many places there are after the decimal point? Like there is setprecision in c++?
Any help will be appreciated.
- January 12th, 2013, 10:20 pm
- Forum: CoD4 Mapping Help
- Topic: Promod scripting help
- Replies: 28
- Views: 5881
Re: Promod scripting help
Now I found out there actually is a command, that gives you the round number, or at least number of rounds played
game["roundsplayed"];
so if I'd put if statement with this, it probably would work... too bad I didn't found this earlier, it would have saved me a lot of time
game["roundsplayed"];
so if I'd put if statement with this, it probably would work... too bad I didn't found this earlier, it would have saved me a lot of time
- January 12th, 2013, 2:35 pm
- Forum: CoD4 Mapping Help
- Topic: Promod scripting help
- Replies: 28
- Views: 5881
Re: Promod scripting help
I added strat time and now the knife round does work. The script on the other hand doesn't. But that doesn't matter now, since the knife round works, I don't actually need the script. Thanks anyway. Oh and by the way, when I did what you wrote, the script executed in each round, so it was like every...
- January 12th, 2013, 1:32 am
- Forum: CoD4 Mapping Help
- Topic: Promod scripting help
- Replies: 28
- Views: 5881
Promod scripting help
So I made promodlive server 2.14 and I want a knife round, but it doesn't work... So I made a script, that takes all your weapons and gives you only your knife and empty deagle, but I don't know how to make it so it will execute only in knife round. Is there a command that returns round number or so...
- August 11th, 2012, 3:48 pm
- Forum: CoD4 Mapping Help
- Topic: Scripts on codjumper
- Replies: 8
- Views: 1868
Re: Scripts on codjumper
Haha. guys you are hilarious
What about if we do it like this: You make scripts for me and for each script you make you pay 5€ to me, because I let you do it What'd ya say?
What about if we do it like this: You make scripts for me and for each script you make you pay 5€ to me, because I let you do it What'd ya say?