Search found 170 matches
- August 19th, 2011, 10:35 pm
- Forum: General Chat
- Topic: Would you hit her?
- Replies: 6
- Views: 670
Re: Would you hit her?
This will be the new beauty idol in 10 years
- July 28th, 2011, 9:48 pm
- Forum: CoD4 Mapping Help
- Topic: Scripting Help
- Replies: 18
- Views: 5840
Re: Scripting Help
Oh, sure if that is a single player map.
Thought it should be mp somehow xD
Thought it should be mp somehow xD
- July 28th, 2011, 7:01 pm
- Forum: CoD4 Mapping Help
- Topic: Scripting Help
- Replies: 18
- Views: 5840
Re: Scripting Help
the only way to give them velocity is by damaging them.
But KS way is probably the lest glitchy one, since it's impossible to move backwards then.
But KS way is probably the lest glitchy one, since it's impossible to move backwards then.
- July 28th, 2011, 5:51 pm
- Forum: CoD4 Mapping Help
- Topic: Scripting Help
- Replies: 18
- Views: 5840
Re: Scripting Help
only way to push someone forward in mp i think is to damage him.
Also have slippery floors, then it should be like in mp_sonic.
Also have slippery floors, then it should be like in mp_sonic.
- July 21st, 2011, 7:34 pm
- Forum: CoDJumper Chat
- Topic: Cod4 codjumper mod?
- Replies: 8
- Views: 1355
Re: Cod4 codjumper mod?
tip: get a pc.
- July 21st, 2011, 12:18 pm
- Forum: Modding, Modelling and Skinning
- Topic: Button Assignments
- Replies: 6
- Views: 1578
Re: Button Assignments
That would only work in a menu, if you're talking about cod4.
I'm not sure what the command is exactly, but I bet you could find it in hud.menu
I'm not sure what the command is exactly, but I bet you could find it in hud.menu
- July 19th, 2011, 7:48 pm
- Forum: PC Jumping Chat
- Topic: Why is mp_wireframe_r4 map released???
- Replies: 2
- Views: 827
Re: Why is mp_wireframe_r4 map released???
the maker is not a too good scripter, but a very good mapper.
It's still the most fun map I've played for quite some time and I'm glad it's out.
It's still the most fun map I've played for quite some time and I'm glad it's out.
- July 19th, 2011, 12:32 pm
- Forum: CoDJumper Chat
- Topic: New CJ bypass codes ( PS3 )
- Replies: 3
- Views: 1822
Re: New CJ bypass codes ( PS3 )
I don't understand what these are.
These are no 'bypass-codes', these are just a bunch of useless binds and commands.
What's the point of having a jump_height of 450, when the normal is 39 and calling it a CJ Mod?
These are no 'bypass-codes', these are just a bunch of useless binds and commands.
What's the point of having a jump_height of 450, when the normal is 39 and calling it a CJ Mod?
- July 18th, 2011, 9:21 pm
- Forum: CoDJumper Chat
- Topic: FPS Questions
- Replies: 3
- Views: 517
Re: FPS Questions
1. /bind [key] toggle com_maxfps 250 333 2. thats very hard to explain,you'd have to see for yourself, but basically the higher, the higher you jump. 125 is mostly for a straight strafe, 250 for a far 'curved' jump, and 333 is a bit weird, but basically even further and curved. 3. it's /com_maxfps 1...
- July 17th, 2011, 7:57 pm
- Forum: PC Jumping Chat
- Topic: Cod4 jump server 2011
- Replies: 4
- Views: 1508
Re: Cod4 jump server 2011
Ah ye, I saw him in another thread
- July 17th, 2011, 6:45 pm
- Forum: Modding, Modelling and Skinning
- Topic: Quick Chat Menu (Introduction)
- Replies: 9
- Views: 2870
Re: Quick Chat Menu (Introduction)
Ah I see.
Would be fun to see xD
Would be fun to see xD
- July 17th, 2011, 4:58 pm
- Forum: Modding, Modelling and Skinning
- Topic: Quick Chat Menu (Introduction)
- Replies: 9
- Views: 2870
Re: Quick Chat Menu (Introduction)
What do you want to test there? oO
- July 17th, 2011, 2:01 pm
- Forum: PC Jumping Chat
- Topic: Cod4 jump server 2011
- Replies: 4
- Views: 1508
Re: Cod4 jump server 2011
Didn't you just?
- July 13th, 2011, 8:25 pm
- Forum: Modding, Modelling and Skinning
- Topic: Scripting Healthpacks that drop on death
- Replies: 41
- Views: 6368
Re: Scripting Healthpacks that drop on death
Sounds.. like they made something simple complicated oO
- July 13th, 2011, 7:28 pm
- Forum: Modding, Modelling and Skinning
- Topic: Scripting Healthpacks that drop on death
- Replies: 41
- Views: 6368
Re: Scripting Healthpacks that drop on death
Well the thing is.. If you don't have it set before, it will give you an unknown cmd. Means typing /scr_say Hello , will simply give an unknown cmd error. But if you set it before with SetDvar("scr_say","nothing"); in a script, or as a client with /set scr_say nothing, Then type ...