//****************************************************************************** // Call of Duty 4 Server Configuration File //****************************************************************************** // Color Codes //****************************************************************************** // Colors for text. Do not clear the comment in front of the color codes. // Useful for your server name, motd msg's - Information and ref use only // // ^1 = Red // ^2 = Green // ^3 = Yellow // ^4 = Blue // ^5 = Cyan // ^6 = pink/Magenta // ^7 = White // ^0 = Black //****************************************************************************** // Public Information //****************************************************************************** sets sv_hostname "^1CoD^7Jumper^8.com" sets _Admin "" sets _Email "" sets _Website "http://www.codjumper.com/" sets _Location "" sets _Irc "#codjumper" set scr_motd "" //****************************************************************************** // Common Server Settings //****************************************************************************** // Log Settings set g_logsync "2" // 0=no log, 1=buffered, 2=continuous, 3=append set logfile "1" // 0 = NO log, 1 = log file enabled set g_log "games_mp.log" // Name of log file, default is games_mp.log set sv_log_damage "1" // Master servers set sv_master1 "cod2master.activision.com" set sv_master2 "cod2authorize.activision.com" set sv_master3 "cod2master.infinityward.com" set sv_master3 "cod2update.activision.com" set sv_master4 "master.gamespy.com:28960" set sv_master5 "master0.gamespy.com" set sv_master6 "master1.gamespy.com" set sv_master7 "clanservers.net" set sv_gamespy "1" // Password Settings set rcon_password "rconpasswordhere" // RCON must supply pw to use set sv_privatePassword "" // Private slots, non-public slots // The following can be used to lock out the server so that only those // players that have been provide the password can connect. Good for // matches, practices, etc. set g_password "" // Player slots setup set sv_privateclients "" // Number of private player slots, maxclients - privateclients = public slots set sv_maxclients "" // Ping set sv_minPing "0" // MIN player ping on CONNECT, any lower and player isnt allowed to connect set sv_maxping "350" // MAX player ping on CONNECT, any higher and player isnt allowed to connect // Client Download Settings. (0=off/1=on) Used for MODs and custom maps // See included Quick Setup Guide for instructions. set sv_allowdownload "1" seta sv_wwwDownload "0" seta sv_wwwBaseURL "" seta sv_wwwDlDisconnected "0" // Rate set sv_maxRate "5000" // FPS //set sv_fps "20" // Drop inactive players set sv_timeout "300" set sv_zombietime "1" set g_inactivity "0" set g_inactivityspectator "0" // AntiFlooding Settings set sv_floodProtect "1" set sv_reconnectlimit "3" // Anti Cheat Settings set sv_disableClientConsole "0" set cl_autocmd "0" set sv_cheats "1" set sv_pure "1" set g_banIPs "" set g_no_script_spam "1" set sv_punkbuster "1" set pb_sv_enable "1" // Temporary Ban duration, in seconds set sv_kickBanTime "3600" // In-game voice communication system set sv_voice "1" set sv_voiceQuality "1" set voice_deadChat "0" set voice_global "0" set voice_localEcho "0" set winvoice_mic_mute "1" //****************************************************************************** // Perks set 1 to enable set 0 to disable //****************************************************************************** set perk_allow_specialty_parabolic 1 set perk_allow_specialty_gpsjammer 1 set perk_allow_specialty_holdbreath 1 set perk_allow_specialty_quieter 1 set perk_allow_specialty_longersprint 1 set perk_allow_specialty_detectexplosive 1 set perk_allow_specialty_explosivedamage 1 set perk_allow_specialty_pistoldeath 1 set perk_allow_specialty_grenadepulldeath 1 set perk_allow_specialty_bulletdamage 1 set perk_allow_specialty_bulletpenetration 1 set perk_allow_specialty_bulletaccuracy 1 set perk_allow_specialty_rof 1 set perk_allow_specialty_fastreload 1 set perk_allow_specialty_extraammo 1 set perk_allow_specialty_armorvest 1 set perk_allow_specialty_fraggrenade 1 set perk_allow_specialty_specialgrenade 1 set perk_allow_c4_mp 1 set perk_allow_claymore_mp 1 set perk_allow_rpg_mp 1 //****************************************************************************** // Misc //****************************************************************************** set sv_allowAnonymous "0" set g_antilag "0" set g_compassShowEnemies "0" set g_allowvote "0" //****************************************************************************** // GAME TYPE SETTINGS //****************************************************************************** // DEATHMATCH //****************************************************************************** set scr_dm_scorelimit 150 set scr_cj_timelimit 25 set scr_dm_roundlimit 1 set scr_dm_numlives 0 set scr_dm_playerrespawndelay 0 set scr_dm_waverespawndelay 0 //****************************************************************************** // DOMINATION //****************************************************************************** set scr_dom_scorelimit 200 set scr_dom_timelimit 0 set scr_dom_roundlimit 1 set scr_dom_numlives 0 set scr_dom_playerrespawndelay 0 set scr_dom_waverespawndelay 0 //****************************************************************************** // TEAM DEATHMATCH //****************************************************************************** set scr_war_scorelimit 750 set scr_war_timelimit 10 set scr_war_roundlimit 1 set scr_war_numlives 0 set scr_war_playerrespawndelay 0 set scr_war_waverespawndelay 0 //****************************************************************************** // SABOTAGE //****************************************************************************** set scr_sab_scorelimit 1 set scr_sab_timelimit 20 set scr_sab_roundlimit 0 set scr_sab_roundswitch 1 set scr_sab_numlives 0 set scr_sab_bombtimer 30 set scr_sab_planttime 2.5 set scr_sab_defusetime 5 set scr_sab_hotpotato 0 set scr_sab_playerrespawndelay 7.5 set scr_sab_waverespawndelay 0 //****************************************************************************** // SEARCH AND DESTROY CLASSIC //****************************************************************************** set scr_sd_scorelimit 4 set scr_sd_timelimit 2.5 set scr_sd_roundlimit 0 set scr_sd_roundswitch 3 // rounds between switching teams set scr_sd_numlives 1 // elimination set scr_sd_bombtimer 45 set scr_sd_planttime 5 set scr_sd_defusetime 5 set scr_sd_multibomb 0 set scr_sd_playerrespawndelay 0 set scr_sd_waverespawndelay 0 //****************************************************************************** // CAPTURE THE FLAG -- NOT INCLUDED IN COD4 //****************************************************************************** //set scr_ctf_scorelimit 10 //set scr_ctf_timelimit 5 //set scr_ctf_roundlimit 2 //set scr_ctf_roundswitch 1 //set scr_ctf_numlives 0 //set scr_ctf_playerrespawndelay 0 //set scr_ctf_waverespawndelay 15 //****************************************************************************** // KING OF THE HILL //****************************************************************************** set scr_koth_scorelimit 250 set scr_koth_timelimit 15 set scr_koth_roundlimit 1 set scr_koth_roundswitch 1 set scr_koth_numlives 0 set scr_koth_playerrespawndelay 0 set scr_koth_waverespawndelay 0 set koth_autodestroytime 60 set koth_spawntime 0 set koth_kothmode 0 set koth_capturetime 20 set koth_destroytime 10 set koth_delayPlayer 0 set koth_spawnDelay 60 //****************************************************************************** // First gametype to load // "dm" - free for all deathmatch // "dom" - domination // "koth" - headquarters // "sab" - sabotage // "sd" - search & destroy // "war" - team deathmatch //****************************************************************************** //MAP ROTATION SETTINGS - Uncomment the map line for the gametype you wish to play. // //****************************************************************************** // DM -- FREE FOR ALL DEATHMATCH //****************************************************************************** set sv_mapRotation "gametype cj map mp_backlot gametype cj map mp_bloc gametype cj map mp_bog gametype cj map mp_cargoship gametype cj map mp_citystreets gametype cj map mp_convoy gametype cj map mp_countdown gametype cj map mp_crash gametype cj map mp_crossfire gametype cj map mp_farm gametype cj map mp_overgrown gametype cj map mp_pipeline gametype cj map mp_shipment gametype cj map mp_showdown gametype cj map mp_strike gametype cj map mp_vacant" //****************************************************************************** // DOM -- DOMINATION //****************************************************************************** //set sv_mapRotation "gametype dom map mp_backlot gametype dom map mp_bloc gametype dom map mp_bog gametype dom map mp_cargoship gametype dom map mp_citystreets gametype dom map mp_convoy gametype dom map mp_countdown gametype dom map mp_crash gametype dom map mp_crossfire gametype dom map mp_farm gametype dom map mp_overgrown gametype dom map mp_pipeline gametype dom map mp_shipment gametype dom map mp_showdown gametype dom map mp_strike gametype dom map mp_vacant" //****************************************************************************** // KOTH -- HEADQUARTERS //****************************************************************************** //set sv_mapRotation "gametype koth map mp_backlot gametype koth map mp_bloc gametype koth map mp_bog gametype koth map mp_cargoship gametype koth map mp_citystreets gametype koth map mp_convoy gametype koth map mp_countdown gametype koth map mp_crash gametype koth map mp_crossfire gametype koth map mp_farm gametype koth map mp_overgrown gametype koth map mp_pipeline gametype koth map mp_shipment gametype koth map mp_showdown gametype koth map mp_strike gametype koth map mp_vacant" //****************************************************************************** // SAB -- SABOTAGE //****************************************************************************** //set sv_mapRotation "gametype sab map mp_backlot gametype sab map mp_bloc gametype sab map mp_bog gametype sab map mp_cargoship gametype sab map mp_citystreets gametype sab map mp_convoy gametype sab map mp_countdown gametype sab map mp_crash gametype sab map mp_crossfire gametype sab map mp_farm gametype sab map mp_overgrown gametype sab map mp_pipeline gametype sab map mp_shipment gametype sab map mp_showdown gametype sab map mp_strike gametype sab map mp_vacant" //****************************************************************************** // SD -- SEARCH & DESTROY //****************************************************************************** //set sv_mapRotation "gametype sd map mp_backlot gametype sd map mp_bloc gametype sd map mp_bog gametype sd map mp_cargoship gametype sd map mp_citystreets gametype sd map mp_convoy gametype sd map mp_countdown gametype sd map mp_crash gametype sd map mp_crossfire gametype sd map mp_farm gametype sd map mp_overgrown gametype sd map mp_pipeline gametype sd map mp_shipment gametype sd map mp_showdown gametype sd map mp_strike gametype sd map mp_vacant" //****************************************************************************** // WAR -- TEAM DEATH MATCH //****************************************************************************** //set sv_mapRotation "gametype war map mp_backlot gametype war map mp_bloc gametype war map mp_bog gametype war map mp_cargoship gametype war map mp_citystreets gametype war map mp_convoy gametype war map mp_countdown gametype war map mp_crash gametype war map mp_crossfire gametype war map mp_farm gametype war map mp_overgrown gametype war map mp_pipeline gametype war map mp_shipment gametype war map mp_showdown gametype war map mp_strike gametype war map mp_vacant" set sv_mapRotation "gametype cj map mp_backlot gametype cj map mp_bloc gametype cj map mp_bog gametype cj map mp_cargoship gametype cj map mp_citystreets gametype cj map mp_convoy gametype cj map mp_countdown gametype cj map mp_crash gametype cj map mp_crossfire gametype cj map mp_farm gametype cj map mp_overgrown gametype cj map mp_pipeline gametype cj map mp_shipment gametype cj map mp_showdown gametype cj map mp_strike gametype cj map mp_vacant" //CODJUMPER MOD set cj_logo "1" set cj_sponsor "1" set cj_allowvote "0" set cj_votedelay 300 set cj_disablerpg "0" set cj_timelimit "25" set cj_msg_rotate_1 "^1CoD^7Jumper^8.com ^1- ^7For all your CoDJumping needs!" set cj_msg_rotate_2 "^7Xfire group: ^2www.xfire.com/clans/codjumper" set cj_msg_rotate_3 "^1codjumperv3 ^7mod test in progress!" set cj_msg_delay 10 set cj_deleteents 0 set cj_showdamage_trigger 1 set cj_welcome "1::CoD^8Jumper^7.com ^1NEW ^7BETA ^1Mod::2::^3Improved ^7Voting Menu^1!::1::^7Check your quickchat menu" set cj_voteduration "30" set cj_votelockout "30" set cj_voteratio "0.6" set cj_autoadmin "0" set cj_adminguids ""